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Server Issues

  Violent Crimes
March 7, 2010

 


The server that is the backbone for CVG accidently went off line so we are waiting on the techs to go fix it most servers will be not working right.

Sorry

*Update* 3-9-2009 2:30Am
Sourcebans: Online we are testing each server will update when complete.
Commtools: Online
Shockvoice: Online
HLstatsCE : Next on list.
Gameservers: 3 PVKII Servers Online. ZPS Cabin Online.


*Update* 3-9-2009 6:30Am
Sourcebans: Online
Commtools: Online
Shockvoice: Online
HLstatsCE : Online
Gameservers: 3 PVKII Servers Online. ZPS Cabin Online.

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Pirates, Viking, & Knights II Update Released.

  Violent Crimes
February 25, 2010

 




Bug Fixes
-Fixed the erratic behavior of Territory Capture scores
-Fixed the achievements The Last Crusade, This is Sparta, This is Madness, and Only Got One Stone
-Fixed Chop Chop achievement playing incorrect achieved sound
-Fixed pickup sounds will now play regardless of a taunt and will not stop the taunt (You will hear both sounds)
-Fixed issues with Steam Community support in the new Steam UI Beta
-Fixed the hud hint message panel used by Server Plugins
-Fixed parrot sometimes showing up in both the Captain's hand and on his shoulder
-Fixed chests in a chest capture zone being affected by the keg's explosive force

Additions
-Global ban system is now active
-Skirmisher's Keg will now push away and stun Pirate allies caught in its blast
-The longbow, throwing axes, and javelins can only START charging when the wielder is on the ground
-Added to console output the remaining health and armor of the people who slay you as part of the death notice entry

Arena Changes
-Added a safe area from lava near the Pirate starting area similar to the other two teams
-Fixed wooden palisades not completely sinking into the lava during sudden death

Temple Changes
-Added some lights to some of the darker cave areas

Sandstorm Changes
-Significantly reduced the areas where fighting can occur outside the main territory entrances
-Fixed other small bugs

Balance Changes
-Increased spear charge special damage slightly
-Decreased Skirmisher's lunge special damage slightly
-Decreased Skirmisher's run speed slightly
-Decreased attack speed of the Skirmisher's cutlass slightly
-Increased Huscarl axe damage slightly
-Increased the push-away force when in a teammate significantly

Localization Changes
-Added support for Simplified and Traditional Chinese by Bob
-Updated the French Translation

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Resetting Admins.

  Violent Crimes
February 17, 2010

 


It has been over a year since we added sourcebans we have over 183 admins on it. We have lost track of who is an admin anymore and who isn't so we are deleted all the Admins besides community leaders. Please post in here LINK your steam id and what games you had admin for. We will be re-adding everyone. Sorry for the issue but it needs to be done.

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Werewolf IRC RPG Nights!

  liz
January 22, 2010

 




Starting next Wednesday night, we'll be making use of our IRC channel (LINK) by playing the frustratingly fun Werewolf IRC Role-Playing Game. For anyone who has played the Mafia party game before, this game follows the same rules. :)

Werewolf IRC RPG is a game full of backstabbing and drama, where 1-2 players from the group are randomly selected to be 'Werewolves'. The rest of the people are automatically assigned as 'Villagers'. The 'Seer', who is allied with the Villagers, can help discover the identities of the Werewolves by seeing into the mind of the players.

The game is split into two parts- night and day:
During the night, the Werewolf/wolves can secretly select a single villager to 'eat'. The Seer can also view into the mind of one player per night.
During the day, the victim from the previous night is revealed and removed from the game. Everyone, including the werewolves, discuss who they believe the Werewolves to be, using some guesswork, as well as logic and reasoning.
At the end of every day, everyone must vote on who they suspect to be a Werewolf. The victim with the highest votes will be lynched. This continues until all the Werewolves are lynched, or the Werewolves outnumber the Villagers.

Click on the link below to read more about Werewolf IRC RPG and it's rules:
LINK

Be sure to also jump onto the Werewolf IRC RPG channel on ShockVoice to voice chat with the other players.

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